Article ID: CBB653005533

Engaging Young Children as Application Design Partners: A Stakeholder-Inclusive Methodological Approach (September 2018)

unapi

Roba Abbas (Author)
Holly Tootell (Author)
Mark Freeman (Author)
Grant Ellmers (Author)


IEEE Technology and Society Magazine
Volume: 37
Issue: 3
Pages: 38-47


Publication Date: September 2018
Edition Details: Special Issue: ISTAS 2017 – From Good Ideas to Practical Solutions
Language: English

Co-design, as it applies to the fields of human-computer interaction and user-centered design, can be simplistically defined as user involvement in technology design activities. According to Berggren and Hedler, co-design is beneficial in that it provides an alternative perspective for designers when directly engaging with a given user group. While the focus of co-design was traditionally on adult end users as testers of technology, gradually the concept of a design partnership was perceived as valuable. Over time, co-design activities included children, with the recognition that it was no longer viable for adults to make decisions as to the technological needs and requirements of children. Rather it was understood that children's opinions must be integrated and factored into end products. The input of children in the design process as "active participants" particularly younger children, was previously negligible. This is generally attributed to the challenges associated with verbalization of thoughts and preferences.

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Article Roba Abbas; Brian Traynor; Holly Tootell (September 2018) From Good Ideas to Practical Solutions: The Changing Nature of Participation in Our Evolving Digital Landscape. IEEE Technology and Society Magazine (pp. 27-28). unapi

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https://data.isiscb.org/isis/citation/CBB653005533/

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Authors & Contributors
Neil Urquhart
Kelkar, Shreeharsh
The Anh Han
Lussier, Kira
Katina Michael
Rebecca Jablonsky
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