Boluk, Stephanie (Author)
LeMieux, Patrick (Author)
Starting from the moment Sébastien “Ceb” Debs put a hand on his ear to taunt the crowd at the International Dota 2 Championships in Shanghai, this article investigates the way stereotypical gestures both inside and outside videogames mediate cross-cultural communication. Following Giorgio Agamben’s concept of gesture and Rey Chow’s work on stereotypes, we unfold Ceb’s “I can’t hear you” across a series of tournaments to uncover the unique ways language, race, ability, and money shape the Dota 2 metagame.
...MoreArticle Edmond Y. Chang; Ashlee Bird (2024) Introduction to the Game Studies Issue: A Metagame. Configurations: A Journal of Literature, Science, and Technology (pp. 73-78).
Article
Keller, Evelyn Fox;
(September 2017)
Language Matters -- in science as in Science Studies
(/isis/citation/CBB812207298/)
Book
Latterell, Catherine G.;
(2010)
ReMix: Reading + composing culture
(/isis/citation/CBB001180715/)
Article
Tania Ouariachi;
María Dolores Olvera-Lobo;
José Gutiérrez-Pérez;
(February 2017)
Analyzing Climate Change Communication Through Online Games: Development and Application of Validated Criteria
(/isis/citation/CBB097559624/)
Article
Jakob Raffn;
Frederik Lassen;
(2021)
Politics of Nature: The board game
(/isis/citation/CBB033346411/)
Article
Alenda Y. Chang;
(2024)
Where the Model Ends
(/isis/citation/CBB122488242/)
Article
Timothy Welsh;
(2024)
Doing Nothing in San Andreas: Contesting the Value of Play in Rockstar’s Grand Theft Auto V
(/isis/citation/CBB708718798/)
Article
Sean A. Yeager;
David Ciccoricco;
(2024)
Embodied Simulations and Neurodivergent Temporalities in To the Moon
(/isis/citation/CBB152035846/)
Article
Peter McDonald;
Chris Carloy;
Julianne Grasso;
(2024)
After the Jump: An SLSA Exchange on Platforming Games
(/isis/citation/CBB587414086/)
Article
Ashlee Bird;
(2024)
(In)Hospitable Games: Playing God, the Minecraft Effect, and the Supraphylogenesis of SimEarth
(/isis/citation/CBB060237737/)
Article
Rainforest Scully-Blaker;
(2024)
The Politics of Wholesome Games: Conservative Comforts and Radical Softness
(/isis/citation/CBB682164355/)
Article
Edmond Y. Chang;
Ashlee Bird;
(2024)
Introduction to the Game Studies Issue: A Metagame
(/isis/citation/CBB357270200/)
Article
Philippe Sormani;
(2023)
Interfacing AlphaGo: Embodied play, object agency, and algorithmic drama
(/isis/citation/CBB896534270/)
Article
Laura Miralles;
Eva Garcia-Vazquez;
Eduardo Dopico;
(2021)
Game-based learning for engaging citizens in biopollution control
(/isis/citation/CBB727121914/)
Book
Melanie Swalwell;
(2021)
Homebrew gaming and the beginnings of vernacular digitality
(/isis/citation/CBB632809359/)
Article
Timothy Barker;
(2019)
Cultural Techniques of Play: A Media Philosophical Approach to the Study of Time, History, and Memory in Games
(/isis/citation/CBB845427129/)
Article
Boudreau, Kristin;
(2015)
To See the World Anew: Learning Engineering through a Humanistic Lens
(/isis/citation/CBB018170319/)
Chapter
Michael Dillon;
Sarah Dillon;
(2020)
Artificial Intelligence and the Sovereign-Governance Game
(/isis/citation/CBB714156693/)
Book
Henry Lowood;
Raiford Guins;
(2023)
Replayed: Essential Writings on Software Preservation and Game Histories
(/isis/citation/CBB729197581/)
Book
Robert Skidelsky;
(2018)
Money and government: The past and future of economics
(/isis/citation/CBB841092967/)
Book
Army, Thomas F., Jr.;
(2016)
Engineering Victory: How Technology Won the Civil War
(/isis/citation/CBB912287426/)
Be the first to comment!