Article ID: CBB587777045

I Can’t Hear You: Gestures, Stereotypes, and Brushings against the Player in Dota 2 (2024)

unapi

Starting from the moment Sébastien “Ceb” Debs put a hand on his ear to taunt the crowd at the International Dota 2 Championships in Shanghai, this article investigates the way stereotypical gestures both inside and outside videogames mediate cross-cultural communication. Following Giorgio Agamben’s concept of gesture and Rey Chow’s work on stereotypes, we unfold Ceb’s “I can’t hear you” across a series of tournaments to uncover the unique ways language, race, ability, and money shape the Dota 2 metagame.

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Article Edmond Y. Chang; Ashlee Bird (2024) Introduction to the Game Studies Issue: A Metagame. Configurations: A Journal of Literature, Science, and Technology (pp. 73-78). unapi

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Authors & Contributors
Ashlee Bird
Guins, Raiford
Keller, Evelyn Fox
Lowood, Henry E.
Skidelsky, Robert
Latterell, Catherine G.
Journals
Configurations: A Journal of Literature, Science, and Technology
Social Studies of Science
East Asian Science, Technology and Society: An International Journal
Engineering Studies
Interdisciplinary Science Reviews
Science Communication
Publishers
Bedford/St. Martin's
Johns Hopkins University Press
Oxford University Press
The MIT Press
Yale University Press
The Johns Hopkins University Press
Concepts
Games
Recreation; play
Technology and politics
Computer games
Video games
Language
People
Latour, Bruno
Lowood, Henry E.
Leckie, Ann
Time Periods
21st century
20th century
20th century, late
19th century
Places
United States
Taiwan
Australia
New Zealand
Spain
South Korea
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