Book ID: CBB257780600

Atari design: Impressions on coin-operated video game machines (2020)

unapi

Guins, Raiford (Author)


Bloomsbury Visual Arts


Publication Date: 2020
Physical Details: 243
Language: English

Drawing from deep archival research and extensive interviews, Atari Design is a rich, historical study of how Atari's industrial and graphic designers contributed to the development of the coin-op cabinet. Innovative game design played a key role in the growth of Atari - from Pong to Asteroids and beyond - but fun, challenging and exciting game play was not unique to the famous Silicon Valley company. What set it apart from its competitors was innovation in cabinet design. Atari did not just make games, it designed products for environments. With "tasteful packaging", Atari exceeded traditional locations like bars, amusement parks and arcades, developing the look and feel of their game cabinets for new locations such as fast food restaurants, department stores, country clubs, university unions, and airports, making game-play a ubiquitous social and cultural experience. By actively shaping the interaction between user and machine, overcoming styling limitations and generating a distinct corporate identity, Atari designed products that impacted the everyday visual and material culture of the late 20th century. Design was never an afterthought at Atari. (Publisher)

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Reviewed By

Review Jaroslav Švelch (July 2021) Review of "Atari design: Impressions on coin-operated video game machines". Technology and Culture (pp. 930-931). unapi

Citation URI
https://data.isiscb.org/isis/citation/CBB257780600/

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Authors & Contributors
Christian M. Jones
Lipinski, T. A.
Gramelsberger, Gabriele
Arsenault, Dominic
Jacqueline Burgess
Casey O'Donnell
Journals
Osiris: A Research Journal Devoted to the History of Science and Its Cultural Influences
IEEE Technology and Society Magazine
Cultural Critique
Bulletin of Science, Technology & Society
Blätter für Technikgeschichte
American Heritage of Invention and Technology
Publishers
The MIT Press
MIT Press
The MIT Press
University of Wolverhampton, School of Computing and Information Technology
University of Minnesota Press
Routledge
Concepts
Video games
Computer games
Computers--social aspects
Technology and society
Electronic Games Industry
Games
People
Baer, Ralph
Time Periods
21st century
20th century
20th century, late
20th century, early
Places
United States
Japan
New Zealand
Australia
India
Institutions
Nintendo Co.
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