Book ID: CBB001422613

From Playgrounds to PlayStation: The Interaction of Technology and Play (2015)

unapi

Pursell, Carroll W. (Author)


Johns Hopkins University Press


Publication Date: 2015
Physical Details: 200 pp.; ill.; notes; index
Language: English

In this romp through the changing landscape of nineteenth- and twentieth-century American toys, games, hobbies, and amusements, senior historian of technology Carroll Pursell poses a simple but interesting question: What can we learn by studying the relationship between technology and play? From Playgrounds to PlayStation explores how play reflects and drives the evolution of American culture. Pursell engagingly examines the ways in which technology affects play and play shapes people. The objects that children (and adults) play with and play on, along with their games and the hobbies they pursue, can reinforce but also challenge gender roles and cultural norms. Inventors---who often talk about "playing" at their work, as if motivated by the pure fun of invention---have used new materials and technologies to reshape sports and gameplay, sometimes even crafting new, extreme forms of recreation, but always responding to popular demand. Drawing from a range of sources, including scholarly monographs, patent records, newspapers, and popular and technical journals, the book covers numerous modes and sites of play. Pursell touches on the safety-conscious playground reform movement, the dazzling mechanical innovations that gave rise to commercial amusement parks, and the media's colorful promotion of toys, pastimes, and sporting events. Along the way, he shows readers how technology enables the forms, equipment, and devices of play to evolve constantly, both reflecting consumer choices and driving innovators and manufacturers to promote toys that involve entirely new kinds of play---from LEGOs and skateboards to beading kits and videogames.

...More
Reviewed By

Review Joseph Wachelder (January 2017) Review of "From Playgrounds to PlayStation: The Interaction of Technology and Play". Technology and Culture (pp. 303-305). unapi

Review Alison Kreitzer (2015) Review of "From Playgrounds to PlayStation: The Interaction of Technology and Play". Icon: Journal of the International Committee for the History of Technology (pp. 210-211). unapi

Review Anthony Bak Buccitelli (2016) Review of "From Playgrounds to PlayStation: The Interaction of Technology and Play". Journal of American History (pp. 218-219). unapi

Review Ann Kordas (2016) Review of "From Playgrounds to PlayStation: The Interaction of Technology and Play". American Historical Review (pp. 612-612). unapi

Citation URI
https://data.isiscb.org/isis/citation/CBB001422613/

Similar Citations

Thesis Cloyd, Tristan Dane; (2013)
(r)Evolution in Brain-Computer Interface Technologies for Play: (non)Users in Mind (/isis/citation/CBB001567548/)

Article Jeremy R. Kinney; (2013)
Racing on Runways: The Strategic Air Command and Sports Car Racing in the 1950s (/isis/citation/CBB933761604/)

Book Arsenault, Dominic; (2017)
Super Power, Spoony Bards, and Silverware: The Super Nintendo Entertainment System (/isis/citation/CBB066088356/)

Article LeCompte, Ted; (Winter 2007)
Snow Biz (/isis/citation/CBB264908256/)

Article Sherri Sheu; (October 2019)
“Bring the Lake to Your Living Room”: Video Game Nature and the Meanings of Digital Ecologies (/isis/citation/CBB081927021/)

Article Sara M. Grimes; (January 2015)
Configuring the Child Player (/isis/citation/CBB047050197/)

Book Colin Milburn; (2018)
Respawn: Gamers, hackers, and technogenic life (/isis/citation/CBB049644168/)

Article Joseph Wachelder; (2013)
Toys, Christmas Gifts and Consumption Culture in London's "Morning Chronicle", 1800—1827 (/isis/citation/CBB183736778/)

Book Carl Therrien; (2019)
The Media Snatcher: PC/CORE/TURBO/ENGINE/GRAFX/16/CDROM2/SUPER/DUO/ARCADE/RX (/isis/citation/CBB709874682/)

Article Veraart, Frank; (2011)
Losing Meanings: Computer Games in Dutch Domestic Use, 1975--2000 (/isis/citation/CBB001231723/)

Book Robertson, David C.; Breen, Bill; (2013)
Brick by Brick: How LEGO Rewrote the Rules of Innovation and Conquered the Global Toy Industry (/isis/citation/CBB001213239/)

Book Alan Meades; (2022)
Arcade Britannia: A Social History of the British Amusement Arcade (/isis/citation/CBB207076768/)

Book Thierry Hoquet; (2015)
Current Perspectives on Sexual Selection: What's left after Darwin? (/isis/citation/CBB794907195/)

Book Crogan, Patrick; (2011)
Gameplay Mode: War, Simulation, and Technoculture (/isis/citation/CBB001211147/)

Article Colin Garvey; (March 2018)
Broken Promises & Empty Threats: The Evolution of AI in the USA, 1956–1996 (/isis/citation/CBB517134330/)

Article Denise Tsang; (Autumn 2021)
Innovation in the British Video Game Industry since 1978 (/isis/citation/CBB158141385/)

Book O. Alan Weltzien; (2016)
Exceptional Mountains: A Cultural History of the Pacific Northwest Volcanoes (/isis/citation/CBB606577407/)

Book Collins, Martin J.; (2016)
Bad Call: Technology's Attack on Referees and Umpires and how to Fix It (/isis/citation/CBB463851398/)

Authors & Contributors
Denise Tsang
Alan Meades
Arsenault, Dominic
Grimes, Sara M.
Therrien, Carl
Garvey, Colin
Journals
Icon: Journal of the International Committee for the History of Technology
Technology's Stories
Science, Technology and Human Values
IEEE Annals of the History of Computing
Environmental History
Business History Review
Publishers
The MIT Press
MIT Press
Göttingen Universitätsverlag
Virginia Polytechnic Institute
Virginia Polytechnic Institute and State University
University of Nebraska Press
Concepts
Recreation; play
Computer games
Technological innovation
Computers and computing
Video games
Technology and sports
People
Darwin, Charles Robert
Time Periods
21st century
20th century
20th century, late
19th century
Places
United States
Great Britain
Pacific Northwest (North America)
London (England)
Netherlands
Japan
Institutions
Sports Car Club of America
Nintendo Co.
Comments

Be the first to comment!

{{ comment.created_by.username }} on {{ comment.created_on | date:'medium' }}

Log in or register to comment