Book ID: CBB001023341

“Wollten Sie auch immer schon einmal pestverseuchte Kühe auf Ihre Gegner werfen?”: Eine fachwissenschaftliche Annährung an Geschichte im Computerspiel (2010)

unapi

Schwarz, Angela (Author)


LIT Verlag


Publication Date: 2010
Physical Details: 240 pp.; ill.; bibl.
Language: German

Similar Citations

Book Casey O'Donnell; (2014)
Developer's Dilemma: The Secret World of Videogame Creators (/isis/citation/CBB896738190/)

Article Mendelsohn, Andrew; (2013)
The Oracle Story: 1984--2001 (/isis/citation/CBB001212984/)

Book Henry Lowood; Raiford Guins; (2023)
Replayed: Essential Writings on Software Preservation and Game Histories (/isis/citation/CBB729197581/)

Book Turkle, Sherry; (2008)
The Inner History of Devices (/isis/citation/CBB000950320/)

Chapter Brown, Alistair; (2011)
E-Volutionary Fictions: The Darwin Algorithm in Literature and Computer Games (/isis/citation/CBB001202034/)

Article Siegert, Hans-Juergen; (2010)
The German TR 440 Computer: Software and Its Development (/isis/citation/CBB001231731/)

Article Sato, Yasushi; (2011)
An Inconspicuous Giant: NTT's Role in the Development of Software Engineering in Japan (/isis/citation/CBB001231706/)

Book Takhteyev, Yuri; (2012)
Coding Places: Software Practice in a South American City (/isis/citation/CBB001421288/)

Article B. Grad; (2020)
Finding Software Industry History (/isis/citation/CBB181002336/)

Chapter Samuelson, Pamela; (2011)
The Strange Odyssey of Software Interfaces as Intellectual Property (/isis/citation/CBB001221563/)

Essay Review Cassier, Maurice; (2006)
New “Enclosures” and the Creation of New “Common Rights” in the Genome and in Software (/isis/citation/CBB001566417/)

Article B. Grad; (2020)
In Search of Software History (/isis/citation/CBB540800402/)

Book Kane, Carolyn L.; (2014)
Chromatic Algorithms: Synthetic Color, Computer Art, and Aesthetics after Code (/isis/citation/CBB001422036/)

Book Pursell, Carroll W.; (2015)
From Playgrounds to PlayStation: The Interaction of Technology and Play (/isis/citation/CBB001422613/)

Article Shoshana Eilon; (June 2018)
That Dragon, Cancer: Video Game as Art Form (/isis/citation/CBB411352300/)

Article Rahul Singh; Ankur Ravindra Bodhe; Pranav Kanuparthi; Aditya Ananthakrishnan; Jeremy Pitt; (December 2019)
From Classification to Definition: The Changing Nature of Human Adjudication (/isis/citation/CBB509839755/)

Thesis Cloyd, Tristan Dane; (2013)
(r)Evolution in Brain-Computer Interface Technologies for Play: (non)Users in Mind (/isis/citation/CBB001567548/)

Book Carl Therrien; (2019)
The Media Snatcher: PC/CORE/TURBO/ENGINE/GRAFX/16/CDROM2/SUPER/DUO/ARCADE/RX (/isis/citation/CBB709874682/)

Article Veraart, Frank; (2011)
Losing Meanings: Computer Games in Dutch Domestic Use, 1975--2000 (/isis/citation/CBB001231723/)

Authors & Contributors
Grad, Burton
Brown, Alistair
Cassier, Maurice
Guins, Raiford
Lowood, Henry E.
Mendelsohn, Andrew
Journals
IEEE Annals of the History of Computing
IEEE Technology and Society Magazine
Blätter für Technikgeschichte
Contemporary European History
Publishers
MIT Press
Johns Hopkins University Press
University of Chicago Press
Virginia Polytechnic Institute and State University
Virginia Polytechnic Institute
The MIT Press
Concepts
Computers and computing
Computer games
Software
Technology
Human-machine interaction
Computer industry
People
Grad, Burton
Johnson, Luanne
Lowood, Henry E.
Time Periods
20th century, late
21st century
20th century
19th century
Places
Japan
United States
India
Germany
Netherlands
Rio de Janeiro (Brazil)
Comments

Be the first to comment!

{{ comment.created_by.username }} on {{ comment.created_on | date:'medium' }}

Log in or register to comment